GamePatchNote Digest
Capsular Patch Notes — November 9, 2018
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.

This is part of a MUCH larger patch wich i decided to split up into 2 parts.
Here is a small overview what this patch includes:
- Lobby system
- Itemdrop sytem
- Player housing (Hideout)
- Reworked play menu
- Barbarian announcer
- Cat hat cosmetic
- Molten Steel rework
Added:
- You can now join your friends over steam
- Added Steam Rich Presence
- Added Player Hideout. Enjoy!
- Added "Home Sweet Home" Achievement
- Added "The Visitor" Achievement
- Added "Jackpot" Achievement
- Added Lightshafts to all maps
- Added Barbarian announcer pack!
- Added Lobby system.
- Changed Mainmenu to better support new gamemodes in the future
- The Union core now leaves blast marks when firering her laser
- Added Itemdrops. You can now get up to 5 item drops per week.
- Finished a new rework of Molten Steel!
- Added weapon inventory system. You can now enable "Multiweapons" when hosting a game or in a lobby to allow players to pickup multiple weapons!
Changes:
- Imrpoved Map performance!
- Improved Ram usage
- Improved Network performance of players
- Fixed Ugly and broken polygons on the player model
- Added more variation when fragging a player
- Improved Player disolve material
- Improved Coop enemy navigation so they get stuck less often
- Updated the games logo
- Bullet Brass is now bigger
- Updated Water Material
- Vastly improved player performance
- Updated Sniper Bolt action sounds.
- Updated Revolver Reload sounds.
Coop
- Nerfed Shotgun Damage from 0.75 to 0.5 Damage
- Nerfed Sniper Damage from 2.75 to 2.25 Damage
- Nerfed SMG Damage from 0.9 to 0.8 Damage
- Buffed Railgun Damage from 1.5 to 2 Damage
- Decreased the size of the aim laser for enemies.
- Dead Enemies will now vanish faster
- Dead Enemies will now disolve after death
- Improved Ragdolls of all enemies
- Decrease the money drop amount for Tread's from 50 to 10 Oil
- Improved Stompers step particles
- Improved Stompers step sounds
- Improved Enemy Hitfeedback.
- Increased Seeker hitbox
- Treads will now focus more on attacking the reactor then trying to kill players. They can move and shoot now.
- Seekers will now follow there overcharge bot very closely. They now fire a burst of laser beams.
- Added difficulty settings
- Fixed Enemies not checking for line of sight correctly
Fixes:
- Fixed Bombrun related crash
- Fixed Bomb getting randomly destroyed on Junkyard
- Fixed Bot AI getting stuck when directly standing on the bomb
- Fixed Gungame scoreboard not showing the current level of the player
- Fixed Roundend not working correctly.
- Fixed Talking players UI elements not vanishing correctly.
- Fixed Keybindings
- Fixed a bug where when a bot wins the round the round end text wouldnt show the bots name
- Fixed Coop money pickup volume not working correctly
- Fixed Coop enemies not moving to the reactor
- Fixed quite a few Coop boss bugs