Noise Patch Notes — September 5, 2017
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
We study the feedback we get from the players carefully and continue implementing the most desired changes into the game.
We have reworked the training at the beginning of the game for the better understanding of how the radio works.
Many players were confused at large locations, not knowing what to do next. For such cases, we created an unusual navigation system – if you need to find out where to go further you can use the radio and find the so-called “navigation signal.” We are waiting for your feedback on this system!
We have also corrected a lot of mistakes and made some minor changes: From the opportunity to miss a long dialogue at the beginning of the second level to reducing the difficulty of movement during hallucinations and keeping the lights on in different spaces.
We continue working on the game actively. In the next updates we will add full support for gamepads and VR and we’ll also work on the optimization. Stay tuned!