Fight'N Rage
Patch notes · News · Live player count
About
Fight’N Rage is a brand new old-school side-scroller beat’em up. Inspired by the classics from the “golden age”, and with an art style that mimics the aesthetic from the 90's arcade gems, this game pays homage to all classic gameplay features that makes this genre one of the best from its time!
Media Gallery(26)
Patch Notes & Announcements(26)
MINOROriginal Soundtrack Gold Edition Available on Steam!
From composer Gonzalo Varela... the Fight'N Rage Original Soundtrack lands on Steam! And in this case, it is the Gold Edition, which not only includes the two remastered classic official discs with th
MINORMinor update (220120)
I just removed the damage penalty by player amount on insane and unfair difficulties. Most players even don't notice that, but when you play coop on insane or unfair difficulties, the characters endur
MINORAgainst all odds ... Here comes a new Update! (211224)
It has been more than 4 years since Fight'N Rage has been released, that September 19, 2017 ... being totally honest, I did not thought that I would continue updating the game after so long, but here
MINORMinor Patch for store savedata file more often.
I made a minor patch to store savedate more often now. Now, if you shut down the system or your pc crashes is much more probable that you keep your last advance and coins.
MINORJapanese language support! =)
Due the launch of Fight'N Rage on consoles for Japanese audiences by EastAsiaSoft, it was possible to add the same translation to the PC version. =D I take this opportunity to thank the people of Blit
MINORAnd finally… Here comes a new update! =) [200725]
In this version there is a lot of improvements and even some new content that was made this last months. Some of the improvements comes from the fact that I’m currently working on new proyects that ar
MINORTechnical improvements on input detection and refresh rates! (191215)
Now you can play with an alternative joystick detection! This patch was maded thanks to this project: https://github.com/gabomdq/SDL_GameControllerDB Wich is a great controller mapping database! In th
MINORMinor update with some minor fixed glitches and some price adjustments too. (190614)
I have updated the game due a glitch that was only happening on Cave stage at 60+ high refresh rates with F.Norris when you try to do an anti-air. Thanks Marco Rossi to reporting it via twitter! =) I
MINORNew update with 144hz support! (190525) Smoother than ever!
Lately I was interested in get a high refresh rate screen, in order to try adapt my games for refresh rates greater than 60hz, and yesterday, I had the opportunity to get a notebook with 144hz screen
MINORNew update fixed (190322)
I have updated the game again, now old unknow joystick must work again! So, if you have a downgrade version, I reccomend to back to the normal version. =) You may need to reconfigure some devices at t
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