Update 1.10.1 Performance Optimization
Mechabellum Patch Notes — April 20, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
As we mentioned before, our recent development focus has been on performance optimization. We expect this patch to significantly improve the experience for players with older computers.
Balance Adjustments
Tarantula
\ movement speed 21 → 24, HP 500 → 750
Developer's Note: Currently, \ is still relatively weak. This adjustment primarily aims to help Spider Mine approach its targets more easily.Hound
\ Cost 200 → 250
Developer's Note: Hound's \ is one of the most popular Techs in the game, and its win rate has also started to become somewhat too high in the past month.Visual Optimization
Updated the visual of Arclight's \
Updated the visual of Phoenix's attack
Updated Wasp's animation
Updated the visual of smoke and sticky oil
Updated the visual of Energy Shield
Performance Optimization
Optimized performance related to Sandworm
Optimized performance related to Fortress
Optimized performance related to Fang
Optimized performance related to Phoenix
Optimized performance related to Mustang
Optimized performance related to Wasp
Optimized performance related to Hound \
Optimized the performance of some map decorations
Optimized the performance of ground effects
Bugfixes
Fixed the issue where the explosion radius of Tarantula's \ did not match its description.
Fixed some issues related to shields
Fixed some missing sound effects of Vortex
Feedback & Bug Reports
Feel free to submit feedback, suggestions, or report bugs for this update via the following channels.
Mechabellum Discord: https://discord.gg/mechabellum
Mechabellum Reddit: https://www.reddit.com/r/Mechabellum/
Mechabellum Steam Discussions: https://steamcommunity.com/app/669330/discussions/