Mechabellum Patch Notes — April 1, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Update 1.10.0.2 will take place at 08:30 UTC (4:30 Eastern Daylight Time, 10:30 Central European Summer Time) on Wednesday, April 1st. During which the server will undergo approximately half an hour of maintenance.
Balance Adjustments
This adjustment, relatively minor, primarily aims at buffing some underused Techs. In the coming months, we'll attempt to gradually address long-standing but difficult-to-solve balance issues through some more significant changes.
Hound
\ Fire duration 12s → 10s
Developer's Note: After the nerf of Crawler's \, Hound's \ has become one of the most popular Techs in the game, which has led to ground fire appearing too frequently. Therefore, it needs a minor nerf.\ ATK Bonus per second 60% → 70%
Vortex
\ Price 200 → 100
\ Price 200 → 100
\ Link distance 25 → 35
Developer's Note: After the adjustment from the last patch, Vortex is no longer overpowered. The goal of this adjustment is to give Vortex opportunities to become a better frontline unit through Tech upgrades, so that it will have two different upgrade directions: frontline tank or damage dealer.Mustang
\ ATK modifier -50% → -35%
Phantom Ray
\ Price 200 → 150
\ Price 200 → 150
Sandworm
\ Price 150 → 200
\ Duration 5s → 7s
\
Price 200 → 150
Sledgehammer
\ Price 300 → 250
Unit Variant
\ Attack Interval modifier -0.6s → -0.9s
Bugfixes
Fixed a display issue related to skin list
Fixed the issue where the actual attack range of Fortress' \ did not match the description.
Fixed the issue where AI sometimes misuses the Dominion Core
Fixed several localization issues
Feedback & Bug Reports
Feel free to submit feedback, suggestions, or report bugs for this update via the following channels.
Mechabellum Discord: https://discord.gg/mechabellum
Mechabellum Reddit: https://www.reddit.com/r/Mechabellum/
Mechabellum Steam Discussions: https://steamcommunity.com/app/669330/discussions/