GamePatchNote Digest
Inertia News — April 18, 2018
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
v1.18 will be rolling out later today (18/04) and will include the following changes. Mostly made up of quality of life changes that I felt were necessary to the future of Inertia.
General improvements, implementations & fixes
Movement
- Removed walking completely, runner now defaults to 650u/s without holding an input for sprint.
Levels
- Removed 'Unify' from speedrun mode.
- Updated Playground level to include wallrun decals.
- Made slight material changes to a couple of levels.
UI
- Added a difficulty rating to the level selection menu.
- Added level art for speedrun levels.
Misc
- Both speedrun levels should now be unlocked by default.
- Both speedrun levels should now correctly upload leaderboard scores to the individual levels as well as to the master leaderboard upon completion of the level.
- All levels are now unlocked by default. (it's worth noting that levels do get progressively harder so new players are still recommended to play from level #1.)
If you encounter any bugs or issues, feel free to report it here: http://steamcommunity.com/app/666330/discussions/1/
Have feedback or suggestions? post them here: http://steamcommunity.com/app/666330/discussions/