GamePatchNote Digest
Rival Rampage Patch Notes — July 28, 2025
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hello, it's been a while! I improved the state of the game to get it up to date and to make it easier for me to make small updates in the future if needed. I was going to include the deleted content and gamemodes with this update, but I figured I'd rather release it early and add the gamemodes back with further updates. I didn't keep track of all the changes since the last update, so I'll just write down a general list of notable changes.
- Rewrote and improved most of the code
- Changed the networking model from Client/Server to P2P with lobby creation/browser
- Updated networking to use new Steam networking API
- Added Linux support
- Added delta compression
- Added dynamic lighting and shadows
- Updated UI
- Reworked the settings menu
- Added Console
- Added a notification displaying why a job was failed
- Added performance and net debug info
- Improved pause menu and made the game actually pause when playing solo
- Lots of bug fixes and optimizations
- Added a Creature Package Key item which is now required to open a Creature Package
- Changed weekly drops to drop a Creature Package Container instead of a Creature Package
- Added a confirmation prompt when opening a Package
- Added Creature background colors based on the Creature Package rarity
- Updated item descriptions
- Added a popup of the item received by opening a Package