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Artificer: Pre-Release update
September 9, 2020by psilocybegames
GamePatchNote Digest
Artificer: Science of Magic Patch Notes — September 9, 2020
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.

Content
- Reworked tutorial
- Plants have to be examined to be harvested first
- Updated crate UI
- Added dialogue on wailwood examination
- Added research point counter to the book
- Added tutorial toggle in options
- Added dialogue indicator
- Added keybindings menu
- Added damage value tooltip on monster kill
- Added 8 new music tracks for biomes
- Added 4 new music tracks for dungeons
Balance
- Increased crate capacity by 25%
- Modified health values and damage by 100 for clarity
Fixes
- Fixed tree leaves not fading out when in front of player
- Added missing UI backgrounds
- Removed unnecessary Storage! tooltip for crate
- Fixed active quick slot flicker
- Reworked radial button behavior
- Fixed escape not exitting dialogue UI
- Fixed shadow positioning and scale
- Eliminated super-low resolution options
- Fixed Sublime metamorphosis not being able to be unlocked
- Fixed duplicate resolution options
- Fixed resolution switching bug in options
- Fixed banewort bulb not stacking
- Fixed mirror image of placed objects
- Fixed deconstructing forge error
- Fixed unharvestable plants in the mountains showing as harvestable
- Fixed radio signal not updating UI on signal change
- Fixed nightshade plant darkening UI elements
- Fixed damage resistances not working properly
- Fixed killed while in dialogue error
- Fixed wailworm step sound being too loud
- Fixed various UI layers not interacting properly
- Fixed Thaumaturgy minigame to align correctly both sides
- Fixed incorrect haste icon
- Fixed researchability of corpses of Trag and Tasoth
- Fixed inventory interaction while research UI is active