Release Version 0.9 (FULL GAME PRE-RELEASE)
TinkerQuarry Patch Notes — March 26, 2019
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.

Released: March 25
Major Changes:
-Endgame paths and cutscenes added (the game now has a clear beginning, middle, and conclusion!)
-Secret "Cinematic" Ending Added
-Dreamcatcher room and (Playable) Mirror room added
-Credits updated with all proper information
-Camime Game #2 Added. Possible #3 will be added in the future post-release.
-Some new items and Skills added
Minor Changes:
-Fixed being able to walk away during chimera fight cutscene
-Fixed Skid-related cutscene looping issues
-Fixed other Looping issues
-Clint does not steal Peter’s face anymore
-Wrangled other instances of Clint appearing when he should not be
-Battle Tutorial Skip option
-Added extra dialogue in early game to assist lost players
-File optimization / deletion of unused or decrepit tracks and assets
-Ire will now peer out of his dresser to make him more easily discoverable by players
-Odette now has uniquely colored pedestals for each floor, corresponding with floor color
-Flashbacks now have some dialogue
-Improved some Skill animations and Sounds (Default, Bite, etc)
-Updated some old code
-Added Raffle Winner minor cameo easter egg
-Fixed "Backwards Tenor" bug
-Fixed many smaller bugs, mostly text formatting and spelling errors
To Be Added (in 1.0):
-Whiskers / Skid alt dialogue for ending(s)
-Fix minor RGP (Secret battle) issues
-DLC Panel (needs more work)
-Other small, non-major additions
REMINDER: This is the PRE-RELEASE build for v1.0! Expect a few hotfixes if any bugs are found. Please report any bugs you find to the discord. Once 1.0 is released (ETA pending) TinkerQuarry will no longer be Free-To-Play for new players.
Please see THIS post for more information.