Rusted Warfare - RTS
Patch notes · News · Live player count
About
{{An RTS inspired by the classics of the past!}} Making up for it's subpar retro graphics with fun gameplay and modern multi-threaded tech enabling huge battles to run smooth... Featuring singleplayer challenges, skirmish, sandbox, 10-player multiplayer & workshop modding.
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Detailed
Rusted Warfare is an RTS inspired by classic real-time strategy games with modern tech. Built for Large Battles Over 50 unique units with many upgrades Optimised multi-core engine easily handles battles of 1000's of units. Experimental units for the big late-game battles Infinite zoom to view and issue commands across the whole battlefield Create your own battles and scenarios in the sandbox editor then play them in multiplayer Modern Multiplayer Host your own game or play on the dedicated servers Reconnect to disconnected multiplayer games Steam friend matchmaking Save and load multiplayer games for the quick lunch time battle Enable shared unit control between allies. Watch recorded multiplayer replays and save at any point to start playing from Full cross-platform multiplayer between the Windows, Linux and Android versions
Patch Notes & Announcements(19)
MAJORRusted Warfare Major Update 1.15
{STEAM_CLAN_IMAGE}/29174792/541703503968fe218d566e1e343030cd7341a484.png Rusted Warfare Major Update v1.15 After 10 betas releases this major update is finally out. Thank you for all the help from mod
MINORv1.15p8 beta released
To try it out right click on the game in steam go to 'properties' then pick the 'beta' tab and pick 'beta' in the dropdown (make sure the game is not running first). v1.15 Beta modding reference: http
MAJORRusted Warfare Major Update 1.14
Rusted Warfare Major Update 1.14 A new update to Rusted Warfare is out! New Unit: Modular Spider {STEAM_CLAN_IMAGE}/29174792/2e65aecefaa8742965fc0804f7b7622e59517d32.png -A walking mobile base -Starts
MINORUpdate - v1.13.3
New map: Many Islands Large (10p) New unit: Mech Engineer - T2 Mech builder with AA attack Path finding system has 2x-3x better performance and uses less memory. Team layout changer when hosting a gam
MINORMinor update - v1.13.2 (New maps, surrendering, context map pings, new features)
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/29174792/870ad77c0d6d310291217857c474d55d2c193e8a.png Main new features: -Surrender voting system added to multiplayer -Map ping with
MAJORMajor release - v1.13 (Huge performance boost, 100s of new modding features, 8 new units, smarter AI, ...)
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/29174792/bfc78e8153cd1d8924920c66544d7e3068b2729d.png Main new features: A new set of units Light gunship - Very weak but cheap Under
MAJORTry the 1.13 beta for the next version now.
Beta for the next update is live for steam under 'beta - 1.13' in game properties under the beta tab. (The game must be stopped when switching.) Please report any problems, no dedicated servers for 1.
MAJORMajor release - v1.12 (Workshop modding for units/missions/maps! Also new units, faster performance and extra shrapnel)
http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/29174792/29d2041ea8e467539e024f185ce11559e1d821a1.png Large performance boost handling lots of units and large battles. Up to 10x t
MAJORMajor release - v1.12 (Workshop modding for units/missions/maps! Also new units, faster performance and extra shrapnel)
http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/29174792/29d2041ea8e467539e024f185ce11559e1d821a1.png Large performance boost handling lots of units and large battles. Up to 10x t
MAJORMajor release - v1.11 (Replays, new mechs, lots of optimisations, etc)
-New Multiplayer Replays! --Watch recorded multiplayer games at up to 64x speed --You can create saves at any point in a replay to start a new multiplayer game from or edit in sandbox -3 new mechs --M
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