Youropa Patch Notes — June 18, 2018
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.

Things are shaping up!
This will probably be the second last update before launch, so if you do spot anything buggy, please do let us know asap! If you experience a crash please send us the youropa.log file, located in the install folder, directly to [email protected]
This update includes a load of bug fixes and quality improvements, that should make the game a smoother experience for everyone. Here's what we've changed:
- Startup - Fixed logo transition on loading screen on first play
- Startup - Removed beta disclaimer screen
- Menu - Fixed not being able to access main menu / map on first play. How the hell didn't we catch that sooner?
- Menu - Update correctly before entering on first play
- Reset Level - Fix for restarting You in wrong position (may not work correctly for existing save games)
- You - Fix for half kick, if you were punched during a kick, the next kick would not play correctly
- You - Fixed balance animations not blending correctly
- You - Fixed hand posing when holding a rope
- You - Fixed "double kick distance" issue .. kick distance should now be consistent
- Dog - Fixed animations
- Dog - Fixed animation blending during jump
- Dog - Improved look IK
- Onesider - Improved look IK
- Onesider - Adjusted animations
- Onesider - Better feedback when countering an attack
- Onesider - Adjusted timing between punches (faster)
- Onesider - Fix for brain meltdown if it tries to pick something up it cannot get to.
- Onesider - Increased chase speed slightly
- Pogostick - Added tutorial popup
- UI - Fixed incorrect icon for powerups in map & pop up UI
- UI - Cleaner UI for Onesider
- UI - Added feedback option
- Rendering - Fixed cloud rendering
- Rendering - Improved wire generation and rendering
- Translations - Added Swedish (thanks Emma)
- Translations - Correctly falls back to English if translation does not exist for selected language
- Translations - Added missing German translations (thanks Daniel)
- Translations - Changed serialization of language option to use identifier instead of index
- Audio - Paint regain audio
- Audio - Adjusted graffiti paint audio
- Audio - Added paint fill audio
- Audio - Adjusted rain damage audio
- Editor - Fix for you being placed at save game location, instead of editor location
- Editor - Loading / Saving of Onesider & Dog skins, UI is not final but it should work correctly
- Editor - Fix for characters sometimes being transparent
- Editor - Fix for character highlighting not working correctly
- Editor - Added input hints for path editing
- Physics - Fixed issue with collision filtering when deleting a body that had custom filtering (fan, trigger, gear panel interactions suffered from this)
- Physics - Fixed issue with callback during simulation step (You could end up in invalid state after being hit by an item thrown by Onesider)
- Map - Fixed level selection issue
- Map - Fixed rendering issue
- Shutdown - Removed questionnaire pop-up
As you may notice we've removed the questionnaire (it's coming back as a menu option later), so shoot us an email with feedback at [email protected] if you find anything that could be improved or feels wrong.
Thanks to all of you who've given us feedback and sent us bugs!
Have fun!