UPDATE NOTES – 14.10.2017
Soldiers of the Universe Patch Notes — October 14, 2017
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
• A new AI system (alpha) has been implemented.
• AI placement on the levels has been revised.
• Framerate has been boosted after the optimization work.
• Supported screen resolutions updated.
• "Main Volume", "Music Volume" , "Speech Volume" and "SFX" sliders has been added to options menu.
• In character controls:
you can get into prone position by pressing "Z" key
you can throw grenade by pressing "G" key
you can toggle ADS by clicking "middle mouse button"
• Weapon sounds has been updated.
• From now on players will start to the levels with 2 main weapons an 1 sidearm.
• From now on players will start to the levels with a full armor (grey bar) Armor will be replenished at the start of each level.
• Dont forget to contact us on Facebook about bugs that you find! Keep those feedbacks coming! (https://www.facebook.com/SoldiersoftheUniverse/)
• We're planning to include a new operation and co-op feature on the next big update.