GamePatchNote Digest
dotAGE Patch Notes — June 5, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
A new version is up with some small changes to some of the new mechanics, and fixes for bad stuff.
Thanks for the feedback,
- Michele
V 1.10.0c
Balance
- Food that is disabled for consumption is now eligible for Expeditions. However, when a generic resource is required for an expedition, the more plentiful resource will be picked
- When you unlock Paved Road, you now also unlock Remove Road
- You can now perform Tasks on Roads (the rest is still not buildable!)
- Road is now to be placed on Flat instead of Ground terrains (makes more sense)
- Trisavolo: Trisavolo can now access Mountain expeditions without an edge (they get *into* the mountain)
- Darwin: Birdwatch Gazebo is now a Leisure building
UX
- Road now has the Unbuildable trait to make it clearer (buildings that require Roads below still work, tho)
- Old Annex: added missing 'Welcomes Pips' trait
Graphics
- Improved Hippodrome's animation
- Improved Roads alignment
Bugfixes
- Fixed a couple of new Plague events not appearing when they should
- Fixed sorting of late game expeditions
- Fixed bug with obtaining a new building knowledge from expedition blocking the research of a new building in the tree if they happen at the same time
- Trisavolo: Fixed Dwarf furnace failing to find a new exchange due to too many new food being added to the game
- Darwin: Fixed loading bug due to Birds
- Localization fixes