Darkwater Patch Notes — June 4, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Attention Divers,
We've deployed a balancing and hotfix update. See the changelist below!
Balance
Loot can now spawn in enemy submarine lockers
Toilet schematic (Schematics_Industrial) spawn weight increased: 1 -> 12
Bug Fixes
Fixed issue with room water weights not calculating correctly, leading to submarine sinking sooner/later then expected
A second storage sack can now spawn to fix the issue where some items could be lost when loading a save
Fixed localization issue when displaying weapon reload speed
Fixed duplication/item overwrite bug with item storages
Fixed working suit carry weight buff not applying when going to next district
Fixed issue where fires that spread into system rooms without hitpoints (workshop, manned torpedo, etc.) could cause the fire to break
Fixed issue that could lead to crashes for some players
Fixed issue with clients dying when entering next district
Fixed issues with Automatons sometimes freezing
Are you experiencing bugs? Please let us know in our bug report form here.