Cartoon Strike Patch Notes — March 13, 2020
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Changelog - Ver. 0.0.3
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Quick Play button:
- Changed Quick Play button behaviour. Previous: player joins reality with the most players, where number of players is lower than 12. Now: player joins randomly selected reality, where number of players is lower than 10.
Capture The Point:
- Fixed bug that caused The Point to be uncapturable.
- Fixed materials on various windows. Recomputed occlusion culling data.
AI:
- Error causing problems when joining to the team and making the game break due removal/creation of AI player when human player joined/left the reality fixed.
Characters:
- Size of head and body colliders on all players increased.
In reality:
- Match menu is now available all the time when in the reality. Previous: it was disabled during the end game and until player created his character.
- Idle player check changed. Previous: idle player is kicked after 180 seconds. Now: idle player is kicked after 90 seconds.