GamePatchNote Digest
Shotgun Legend Patch Notes — February 15, 2018
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Changes:
- The game now has a title theme.
- The music option in the settings no longer plays the dungeon theme if you haven't started a game.
- Added difficulty settings when you start a new game. Normal is available from the beginning. Hard and Ultra are unlocked after completing the previous difficulties.
- Hardcore mode now has dungeons completed leaderboards for all 3 difficulties.
- Added a difficulty indicator at the bottom of the inventory screen.
- Invincibility time has returned to 1 second when hit by fireball and spike traps. Up from 1/2 second.
- Added an error sound for greyed out menu options. This was actually added before launch but rolled back by accident.
- Enemies summoned during the final battle are now chosen in a pattern instead of at random.
Bug Fixes:
- Blue slimes summoned by big slimes were dropping items in the wrong place.
- The brightness setting was not working at all as of a few updates ago.
- The cursor locked up for a full second if you selected continue when you had no save file.
Notes:
- If you have already completed normal you will need to continue once to unlock hard mode.