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Alpha Update 11 - Progression
April 26, 2018by EricSpiker
GamePatchNote Digest
AirMech Wastelands Patch Notes — April 26, 2018
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.

Head over to your basecamp to try out the new progression features, drop points into the new 'Commander' skill paths to get the most of your AirMech. The two additional skill tree paths are in development. We've also added two item slots to allows you to equip more gear for an additional boost to your stats. The shops have been updated to have a selection of these new items so keep an eye out in when selling off those piles of scrap.
Here are some of the improvements made over the last few mini-patches, check out the in-game patch notes for more details.
General Updates:
- BlackOps Skins now drops when completing the AirMech missions on Doomsday
- Two additional Items can now be equipped when clicking on the Base structure and going into Skills Upgrade
- New Parts for Osprey's Drain Beam, Heal Nova, and Restore Abilities
- Add new Pepper Unit to "Iron's End" Shop
- Adding seasonal themed shops
- Nanoforge and Scrapper can now be purchased from "Valley Low" Shop
- Adding Loadout Slots for purchase in Wastelands Shops
- Show bonus stats for AirMech Variants when setting up parts
- Support for re-buying parts in shops
- Merge selling dialog into main market window
- Add more use tips for how to sell on market window
- Add icon shortcuts for inventory/market/friends to info tab
- Gameplay improvements to "The Bigger They Are" mission
- Gameplay improvements to "Site 52 Alt" mission
- Art pass on "Shoulders of Giants" and "Heavy Metal" maps
Bug fixes:
- Fix for abilities not updating when entering Warthog in "Spray and Pray" mission
- Fixes to various windows focus/close states
- Fix not being able to create market listing
- Fix some ability trigger input not respecting cooldown buffs on Saucer teleport
- Fix for missions "Death March" and "Fuel Shortage" not working correctly when played in Co-op
- Fix for "Death March" Wave Cannon health not depleting when capturing Outposts
- Fix for Angel triggering loop cooldown state without loop actually happening when done during transformation to air mode
- Fix reclaimable body destruction piece for Gangster and Jackal