Patch Notes: Version 1.0, Build 1900461
Knightfall: Rivals Patch Notes — June 19, 2017
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Greetings Templars!
After a much needed holiday, we have reassembled our team and are working on improving Knightfall: Rivals.
The feedback from the community has been fantastic with a lot of great ideas and suggestions.
We’ve been tracking the feedback and creating a prioritized list along with our list of bug fixes.
Today we have an update with the promise of more to come!
Fixed in this version:
- Fixed a desync related issue when disconnected from a game and relaunching into a screen with no UI.
- Fixed some known desync related issue causing players to disconnect during a match.
- Fixed a UI bug when a card is unlocked from the store appearing upgradable with only 1 additional card.
- Fixed the Soft lock during the chest opening sequence.
- Fixed some display issues with foil cards.
- Changed turn timer functionality (No penalty for choosing to not play a card however if a user disconnects the turn timer will speed up)
- Opening chest rewards now has a chance of transforming your cards into foil cards.
- Removed cards automatically revealing/clearing themselves during the chest opening sequence.
- Added Steam trading cards (This change came before the patch.)
- Previously the Legendary Reynard card had no reason to be leveled up due to his clone ability, so we have added an area debuff ability unlocked at level 5.
As mentioned above, the team is working diligently on a prioritized list of fixes and features. Of course priorities can change but right now our next ones are:
- Correcting a matchmaking bug that is causing high level players to match against very low level players.
- Adding more details to weapon, poison and armor cards.
- Additional card filters in the deck creation screen.
- Additional performance and stability.
- And much more.
Please continue to provide feedback in the community hub and through the support portal.
It’s extremely helpful and we love to know your thoughts on the game.
-The Knightfall: Rivals Team