GamePatchNote Digest
Depths of Limbo Patch Notes — February 7, 2017
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hey everyone!
Its been almost a week since release, and its great to see so many people enjoy the game so far. This update includes a minor new feature (chests with loot!), as well as balance changes and bug fixes. Many of the issues targeted by this update were pointed out by you guys, so thanks so much for your involvement!
Here are the full patch notes:
Depths of Limbo - Early Access 0.2
New Features
- Chests with random loot!
Changes and Fixes
Gameplay
- Changed sacrifice to only reduce max health
(sacrifice with 3/4 hearts now results in 3/3 not 2/3) - Reduced weapon spawn rate (more weapons found in chests!)
- Increased the health of some enemies
- Increased snail attack rate
- Reduced item spawn slightly
- Increased snail and rat movement speed
- Slightly more enemies spawn in Limbo
Weapons and Items
- Nerfed holy protection (halo) to work once per floor instead of once per room
- Buffed ammo belt, now gives twice as much ammo
- Reduced weapon knockback on enemies
- Reduced overall weapon damage slighly
- Reduced pistol firerate
Bug fixes
- Fixed perfomance issue with The Eye Doctor boss
- Fixed bug where shop text would sometimes dissappear
- Fixed bug where character names wouldn't show in menu
- Fixed bug where sometimes pathfinding stopped working
- Fixed rare crash when starting a multiplayer run
- Fixed incorrect link positions on About page
- Fixed type in "Devoured" text