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Patch 0.1.1133 – Maintenance and bug fixes
May 10, 2017by MikeGJL
GamePatchNote Digest
Galactic Junk League Patch Notes — May 10, 2017
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hey there Galactic Captains!
We’re here with a maintenance patch, which fixes issues brought up by the community and some under-the-hood stuff.
Currently we’re also working on a major update. The complete roadmap for the next few months will be released this week on May 15 (Friday). On Friday, you can also look forward to a weekend-long event.
Changes
- The project has upgraded to Unity 5.6. This may cause some unexpected issues as well as performance improvements, so let us know if you find something.
- The achievement database logging has been optimised.
- Analytical tracking of new features and the US server has been added.
- The display of controls in the tutorial has been changed.
- In the match the name of the player you’ve destroyed now displays along with a killstreak message (i.e. 3-player killstreak).
Bugfixes
- A bug that caused the Hall of Fame and Player Profile to display inconsistent stats for one player has been fixed.
- A bug that could cause players to get stuck during the tutorial in the block inventory has been fixed.
- A bug, that could cause the game to crash during party play has been fixed.
- Fixed an error that caused the Magnetic Cannon ability to lose HP with upgrades.Now the block increases in HP at the same rate as all other blocks.