Furious Angels
Patch notes · News · Live player count
About
Furious Angels is a brutal score attack shooter with different waves each day. Compete on the leaderboards, transform into a flying tank and shred the skies to pieces!
Media Gallery(8)
Detailed
FEATURESFight against waves of increasing difficulty, randomized on each day.Airborne upgrades, transform into a flying tank!Compete on the daily leaderboards to become the most furious.Rank up on each new day and unlock specific achievements.Simple controls, you can play with one hand. Hard to master.Modular destruction of the bigger ships gives you the tactical edge.Ram the enemy!HOW DOES IT PLAY?The recommended way to play Furious Angels is with the mouse: aim, fire with the left button, thrust with the right button and hold your fire to repair. Thats it.You can also use a more familiar twin-stick control scheme with your Gamepad OR Mouse + WASD.LEADERBOARDS?Absolutely, but there's a catch: everything will reset the next day with a rank upgrade and new waves, a fresh start.WHAT ABOUT THE UPGRADES?As you shred the enemy to pieces your ship will transform and upgrade automatically. There are four upgrade stages, each with its own unique weapon. Upgrades can level up and be obtained multiple times but each time they will be harder to get. How furious will you become?
Patch Notes & Announcements(47)
MINOREngine Security Patch
A patch for the Unity engine was released yesterday to fix possible exploits. 🫡
MINORv2.0c
Just a very tiny update to fix a couple of shader bugs (the infamous 'black triangle bug' was probably due to this).
MINORTOP DOG - SITREP #1
Some of you already know about my new game. For the others here's a quick overview: third-person shooter, wave based, FPS/mouse controls friendly, quick sessions, daily leaderboards and some rogue-lik
MINORv2.0
Fixed holes in the ground for the 'mountains' environment (the white one), which happened for some hardware configurations only. Thanks to t-blade for fixing the geometry.
MINORv1.9j
Added "Reset Defaults" option in: Menu > Controls > Rebind Axes Last wave is a bit more difficult Minimal, non-gameplay related tweaking here and there
MINORv1.9g / v1.9i
Fixed end of day bug Fixed possible exploit Fixed stuttering target reticle
MINORv1.9 / v1.9f - Buffed
Strikes are changes from v1.9 to v1.9f • Armor upgrade when leveling up The tank will now get some armor upgrade (+66%) when leveling up. Basic and missile form will get a +20%. From MK-II onwards. •
MINORv1.8 - Giulius
• Added more waves and carriers to the endgame This applies only to the very best players out there. • Added 'FPS Cap' option A better version of the previous 'VSync' option that will let you manually
MINORv1.7 - Safer
• Made the code a bit safer from cheating Long overdue. • You can mix gamepad input with mouse and keyboard For example you can use one stick for movement and the mouse for shooting. That's it!
MAJORVersion 1.62 / 1.63 - AFTERBURN
Put a link to my new upcoming game: AFTERBURN edit: Added the possibility to launch the Unity config screen in v1.63. So, this is what I've been working on for a while now, as you can see from the vis
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