GamePatchNote Digest
Alwa's Awakening Patch Notes — May 3, 2018
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hello Adventurers!
Here is a big addition to the game. We've added an Assist Mode for those who want to use it.
It will not affect your achievements or mark your savefile with anything.
ASSIST MODE
- Quick Respawn - If you die, you can respawn in the same room where you entered.
- Show Items On Map - Items will appear on the map as dots to hint where to go, even if you've not visited that room.
- Show Wells On Map - Wells will stay visible on the map once you've entered a room with a well.
CHANGES
- Cloud save added.
- Adjusted an arrow offset in the main menu if you're playing in Russian.
- Fixed a bug that wouldn't save V-Sync when you turned off the game.
- Added unique ID's on the map for each room that you're in.
- Adjusted flow of enemies in some rooms to make it easier to navigate faster.
- Changed the delay of a timer in the end (SECRET STUFF).
- Arrows in the main menu now change color based on if you can continue to scroll further.
- Fixed some text alignments in the game.
- Addressed an issue where the animation wouldn't properly play if you tried to crouch while pushing a block.
- Fixed a minor graphical thing in Void Tower.
- Resetting the settings are now properly working with the different fonts.
- Fixed a bug where you could flip in the beginning so Zoe would face the other direction while Saga entered the room.
- Addressed a bug where not all bosses would take double damage if you had the staff upgrade.
Thank you all for your continous support!
/Elden Pixels Team