GamePatchNote Digest
Imprisoned Light Patch Notes — May 30, 2017
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hi Guys ;
- Game in now rendering at fixed 60fps
- Game difficulty has been re-adjusted.
- Experience gained by feeding crystal has been reduced.
- Experience gain by feeding crystal was dependant on FPS, fixed.
- There were some missing enemy characters, fixed.
- Throwable weapon damages has been drastically increased.
- There were some corruptions on collectible weapon sprites, fixed.
- Some level template designs have been improved.
- Several bug fixes have been made.