Black Forest
Patch notes · News · Live player count
About
Danger, death, and despair define Black Forest. As the chief of an unlucky village, your goal is to survive. Gather resources, shore up the village, then survive the terrifying night. Maybe you'll hold out long enough for relief to arrive. Maybe not. Are you up to the challenge?
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Detailed
Welcome to the dark heart of the Black Forest. Your village was supposed to harvest its bounty, but managed to draw the attention of the unrelenting darkness inhabiting the woods. As the dangers descend upon it, it's your job as the village chief to help the peasants fend off the creatures and make it through the dark night, as the sinister secrets of the woods best left alone awake and focus their attention on you.Black Forest is a city builder like no other. Where other games focus on expansion and development, Black Forest is all about defending what's yours. Strategically assign villagers, gather resources, reinforce defenses, and above all, maintain the delicate balance until the king's knights arrive.Every decision matters, every loss is permanent, and come nightfall, the relentless horde of forest-dwellers will test your ability to govern and survive. Remember: Until the king's knights arrive, you and your villagers are completely on your own.City Building With a Twist: Defend what's yours and survive, balancing the limited resources at your disposal. Make tough choices: Houses can be rebuilt, but people lost cannot be replaced. But maybe you need to sacrifice one of them to save the many?Survive the Struggle, Not Tech Trees: Outlast, not conquer. You can't fight the forest and you can't win by force of arms. Your goal is to lose the least by outsmarting and outthinking the forces arrayed against you, and making hard decisions: What can you lose? What must survive? What part of the tech tree can you do without?Sophisticated AI: Every monster uses a complex set of rules to react to the environment, observing and adapting their behavior. You choose what the villagers work on, while monsters will try to figure out weaknesses and opportunities, then mercilessly pounce on them when you're not looking.Robust Simulation Features: Weather can dramatically alter the course of your game. Rain, snow, or drought aren't just cosmetic effects. Villagers need food, but a dry spell will mean they need to irrigate - but that takes workers away from building defenses. What you decide may very well change the course of the game.A Greater World Beyond: Black Forest is set in the expansive world of Dragon Eye, a high fantasy roleplaying setting available for everyone. The game's campaign will tie into the complex lore and overarching storyline, including decisions and struggles of a world on the edge.
Patch Notes & Announcements(303)
MINORThe Final Update
This is what I expect to be the final update for the game, version 2.5.It contains no gameplay changes, but some Quality of Life updates and improvements:updated engine/core codevisual improvements to
MINORFinal Update in preview for testing
I've uploaded what I expect to be the final update for the game, version 2.5.It's on the preview branch for now, so I can fix any bugs that may have crept in (though there shouldn't be any).Changes:up
MINORBug- and Security-Fix Update
This is a small update containing a few internal updates, bugfixes and an important fix for a security issue in the Unity engine.
MAJORUpdate 2.4 - bugfixes and improvements
I have uploaded an update to improve a number of issues that crept in and make some all-around improvements. It is live on preview now, if there are no issues it will go live on the main branch in a f
MINORbugfix update double-pack
Fixed the bandits quest in Children's Tales to no longer refer to the armoury. Fix for the trial in Darkest Nights. Fixed a naming issue that may in rare cases lead to the game pausing randomly. Impro
MAJORVersion 2.3 is here !
This is a major behind-the-scenes update, it includes: New Spanish and Russian translations (incomplete, head to https://weblate.lemuria.org/engage/black-forest/ to contribute!) Visual refresh, giving
MINORUpdate on Beta Branch
I've uploaded a new build to the testing/beta branch. This is a major behind-the-scenes update, with a new engine major version and considerable code updates. It fixes a small number of bugs as well.
MINORCommunity Translations Available
From time to time, players have asked if the game is available in their language. Until now, I always had to say sorry no. I speak English and German good enough. Other languages need a native or good
MINORSmall Bugfix Update
Completed the "Darkest Nights" story (though it is now a bit shorter than I had hoped) Doubled the number of monster lairs that rangers will seek out before giving up for the day Night summary now sho
MINORSmall Bugfix Update
Fixed: Storage display now updates correctly again Fixed: Eliminated peasant "follow ghosts" (by switching anti-aliasing from temporal to FXAA) Fixed two small script errors Added 3 ultra-wide (21:9)
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