Ancient Frontier - Patch 1.16
Ancient Frontier News — December 30, 2018
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.

Greetings Commanders!
We have recently made a number of balance tweaks and quality of life updates to Steel Shadows. We wanted to be sure that we updated this game as well so that both are an equally polished experience. Read on for all of the tweaks in this patch.
Optional Mission Display
A user suggestion was that we hide all optional missions when there are none available, as they clutter up the interface. After talking about it, we saw no advantage to displaying all of the Optional Missions when a player has no Optional Deployments remaining. So, we have tweaked the display to hide optional missions when you can't take them.
Shadows
We have improved shadows from the main light sources on all levels. These will be disabled on the lowest two quality settings.
Balance Changes
- Slightly reduced the difficulty of all late game Bounty Missions in the Alliance Campaign. This should improve the flow of the later missions.
- Increased the drop rate of capital and escort crew members from all missions that drop a random crew member. You will now promote less fighter pilots.
Bug Fixes
- Fixed the mission description for Federation Story Mission 14
- Removed several rogue Alliance Warships that had gone wandering
And that is it for the tweaks and bug fixes made today based on the work on Steel Shadows.
If you haven't yet, check out the stand alone expansion here:
https://store.steampowered.com/app/734730/
Thank you for playing our games!