Foundation: Part 1 has arrived! This update addresses some of your major points of feedback since our Steam Early Access release, but keep in mind this is the first step on a larger path. Many of the features or balance changes in this update may feel incomplete, but we’ll be hard at work addressing those in future updates.
Social Tavern has replaced the Entry Tavern. Players are now placed in a Social Tavern with other players after connecting from the title screen.
Social Taverns hold up to 20 players each and the game menu displays player portraits for all players in the Social Tavern.
More functionality will be added to the Social Tavern, as well as more ways to interact with other players, in future patches.
For the full patch notes, visit this thread!
NOTE:
The list below only contains the largest new features in the update. For an exhaustive list of balance changes, content changes and bug fixes, please head to our Foundation: Part 1 patch notes thread. The list is so large that we couldn’t put them all here on the Steam announcements!

Campaign Mode
- Maps from levels 1-20 have been put in linear order. Select “Campaign Mode” at the War Recruiter to experience this new change! We encourage you to create a new hero to play through the Campaign.
- New maps become available once one of your heroes reaches the level required by the next map. Winning a map (completing all 5 waves) should bring your hero to the level required for the next map. Replaying a map should also only be required if you are defeated, or, if you change heroes for each Combat Phase.
- The hero level curve has been adjusted to shorten the XP grind.
- Heroes and hero defenses have been rebalanced. See a more detailed list in our patch notes thread.
- DISCLAIMER:The current Matchmaking flow has been iterated. We are constantly looking for ways to improve it. The changes below are step 1 in a multi-step, multi-patch plan to improve your play experience.
- Currently, the “Continue” button on the Summary Screen takes you to the next playlist BUT it will load you into the Tavern. Clicking on the War Table will show that a new map is available. It does not automatically load into the next gameplay map.
- Similarly, “Return to Tavern” takes you back to the tavern BUT the next map will not be available. We’re fixing this in coming patches.
- Joining Campaign mode will now ask you to remove the lowest hero in the deck or it will allow you to adjust your deck.
- Currently, the “Continue” button on the Summary Screen takes you to the next playlist BUT it will load you into the Tavern. Clicking on the War Table will show that a new map is available. It does not automatically load into the next gameplay map.

Incursions
- We’ve added 2 new Incursion maps. Incursions are our highest challenge content balanced around 4 players.
- Access them from the War Recruiter.
- Defend against Malthias and his forces in the Ramparts. Malthias summons skeletons every wave and places healing zones throughout the map.
- Defend against the Chrome Horde in the Forgotten ruins. The Chrome Horde is immune to knock up and all crowd control effects.
- Access them from the War Recruiter.
- Defeat these maps for a chance to earn the highest level legendaries and a chance at...

New Legendary Weapons
- Four new Legendary Weapons have been added to the game -- one for each hero.
- You can only find these in the Incursions.
- These weapons will drop at level 25.
- Each weapon has a unique special stat that can only be found on that weapon!
Social Tavern

Level Up Feedback
- Level Up Feedback displays during the Build Phase when one of your heroes has gained a level.
- Displays your hero’s stat improvements and any new unlocks you’ve earned, including when you gain the ability to upgrade defenses to new tiers.
Unspent Spec Point Notification
- When the active hero has unspent Spec Points, a notification is displayed at the bottom right of the HUD.
- Spec Points are still spent from the Forge -> Character -> Specs subscreen.
Challenges, Titles, and Achievements
- 80 Challenges are now available to complete for various rewards.
- There are Challenges completable by each specific hero as well as universal Challenges completable by all heroes. Many more Challenges will be added in upcoming patches!
- Challenge progress can be viewed from the new Challenges screen at the Forge -> Collections -> Challenges subscreen.
- New Titles have been added to serve as rewards for Challenges. Titles are still set at the Forge -> Collections -> Titles subscreen.
- Steam Achievements have been added. Completion of Steam Achievements is tied to the completion of specific Challenges, so you can complete both at once!
- Steam Achievements can be viewed from the Steam Overlay.
Influence Vote Winner! Daily Missions
- 6 new daily missions added.
- Colonel Archibald is now the Daily Mission giver.
- Influence Vote - Players can pick between two different mission options each day.
- When Daily Missions are active or have been completed, you will see a notification above the Hero Portraits in the Forge.
For the full patch notes, visit this thread!