6.3.1a is Live
Wills and Wonders Patch Notes — September 21, 2017
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
6.3.1a
- Fixed Back button display after combat.
- Fixed Fury and Faery not using their evade trait.
- Fixed some map placeholders positioning and graphic display.
- Fixed net chance not displaying for left most hex.
- Fixed an issue where summons would return with the party.
- Added extra tooltip on scrolls to explain ability.
- Added level and experience display to towns.
- Parties that have already taken their turn will now display with a red tint on the map.
- All territories will now earn 9 multiplied by their level of gold a turn. Before town values would vary from 3 to 15 depending on location.
- Changed Surrender to Retreat allowing the player to escape from battle.
Added Hardcore mode:
- Player will be prompted with a chance to do hardcore mode when starting a new game.
- When a creature is dead at the end of a battle it will be lost.
- When a commander is dead at the end of a battle that commander and his entire party will be lost.
- Fixed turn taken data getting mixed up when commander dies.