GamePatchNote Digest
Thirst VR Patch Notes — September 22, 2016
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
We have recreated the game nearly from the ground up.
A few highlights:
- Consistent 100FPS!!!
- New physics
- All new map, completely remade and over 4x bigger than the original
- All new enemy AI. You can't tell in the video since it's not done yet and the enemies aren't correctly spawning.
- Grenades now work although not in this video
What's left:
- Finish enemy AI.
- A little bit of mapping.
- Add some old elements back in, such as the bullet tracers and some of the crazy fun enemy behavior.
We're very close to done and it's essentially an all new game. We will be raising the price upon release to $4.99.
Future: It's becoming clear this needs to be a multiplayer game. One team is on the train and protects it. The other team is in the buggies, helicopters and another vehicle and they attack the train. If you want to see this, let us know!