GamePatchNote Digest
Dragon Souls Patch Notes — May 23, 2017
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
We've accomplished a few things in this build which should allow us to keep the servers running for a while. We had anticipated focused play times, but it may not work with all players. Therefore, we will continue to leave the servers running, but we suggest everyone wishing to play against other players try between the times of 6-9pm EST.
Please report any further issues to http://www.dragon-souls.com/Feedback
And, as always, thank you for your patience as we work through this initial release.
Bug Fixes
- - Fixed a problem where all players were launched into the next game, regardless if they were queued or not.
- - Players should now be able to exit the ‘Winner Screen’ and return to the lobby consistently.
- - Fixed a problem where relic inventory could not be changed. Players can now move relics around to optimize which relics are in use.
- - More movement controls are now available in the lobby.
New Additions
- - We’ve switched the default keyboard layout to a WASD setup and enabled mouse buttons for remapping keys. Keys can be remapped in game through the "Controls" menu.
- - We’ve added lore for the relics. When you’ve captured a relic, enter your den to get the full story. Some relics are due more information, so we will continue to expand on this.