SVRVIVE: The Deus Helix News — January 10, 2017
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Welcome to patch 1.8 Agents! We’ve noticed that our Christmas DLC has caused the loading time for mission 3 to be a bit… exaggerated. We’ll look into this problem as soon a possible, but it should be a little shorter with this new patch at least. Anyways, additional updates are:
Minor:
- Added interaction with trigger button in menu.
- Fixed so that candle lights can be lit by other candle lights in mission 1.
- Fixed bug with ambience sounds being out of place and to low in mission 2.
- Fixed bug with river in mission 2, causing it to glitch.
- Improved door in mission 2 to open when close by.
- Decreased mission 3 loading time a little bit (we are looking into the problem).
- Fixed problem with players using teleportation shortcuts in mission 4.
- Fixed bug with cannon causing players to skip part of one puzzle in mission 4.
- Fixed bug on monocular that caused it to glitch inside other objects in mission 4.
- Increased elevator speed in mission 5.
- Fixed bug that caused bell to not respawn in mission 5.