New Update Available Now!!
NASCAR Heat Evolution Patch Notes — October 12, 2016
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hello all,
We have a new update available for NASCAR Heat Evolution.
Build #1384762
Here are the included additions/fixes:
1. Cars ghost out and are not collidable when driving backwards in Normal Lobbies.
2. Cars ghost out and are not collidable and then are kicked mid race when driving backwards in Hosted Lobbies.
3. Users using simulation physics can create simulation only lobbies with custom setups in Hosted Lobbies.
4. Movie volume is now connected to SFX volume slider.
5. Added a screen adjustment feature in Options->Visuals.
6. Fixed issues with Chase standings not being displayed correctly, or crashing the game.
7. Added 2016 NASCAR Next drivers (only playable in Quick Race mode).
8. Corrected scaling of damage (improved engine damage).
9. Improved Yellow Flags sensitivity.
10. Superspeedway engine/car tuning (improved the RPM engine curve at superspeedways).
11. The correct pit animation is displayed, taking into account how much fuel was remaining in the car.
12. Speed points count up faster when earning a large number of points.
13. Players only get speed points for laps completed.
14. Season standings only shows the drivers in the current season.
15. Track surface improvements at Las Vegas.
16. Fixed crazy bump at Chicagoland.
17. AI Improvements at Dover and Homestead.
18. Updated logo for October Dover race.
19. New engine sounds.
Thank you!