Astroflux Patch Notes — November 29, 2016
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hi everyone!
We are going to change how PvP ladder and rewards works significantly. For a long time the PvP system has been very competitive, but less inviting for players who are not the top 10 or have godly artefacts. Participation has been key here, and since we have very few players online the elo-rating and match making didn't work as intended and was mostly annoying for those with anything but the best. The reward for playing was not near enough, so many players simply opted out from PvP matches.
We plan to release this on 1st of December, if not something unforeseen happens.
Changes:
- Up to 500 players will receive a Flux reward.
- We have removed negative rating points.
Rewards:
1. 1000 Flux
2. 800 Flux
3. 600 Flux
4-10. 400 Flux
11-50. 300 Flux
51-100. 250 Flux
101-150. 200 Flux
151-250. 150 Flux
250-500. 100 Flux
Requirements:
You need more than 1000 rating points to qualify for any rewards.
Rating:
Reward per game: 0-50 points
Domination (dom):
Winning a match: 25 points
Base capture: 10 points
Defending a base: 10 points
No deaths: 3 points
3 killing sprees: 3 points
10 killing sprees: 3 points
Prevention of killing spree: 3 points
Death Match (dm):
First place: 30 points
Second place: 25 points
Third place: 20 points
No deaths: 10 points
3 killing sprees: 5 points
10 killing sprees: 5 points
Prevention of killing spree: 3 points
Penalties:
Leaving the game: -50 points
Being afk: -50 points
Other fixes during the past week:
- Executor now moves if target is inside its collision area. This makes it less appealing to be passive while farming Executor in a group.
- Fixed crash bug when opening cargo view.
- Fixed stuck issue in PvP.
- Improved disconnect logging, for better bug tracking.