Astroflux Patch Notes — November 2, 2016
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hi everyone!
For weeks we have been working to balance the game and finally we are ready for launching the update. Of course there are still work to be done and we know this update will not be the final one.
The weapon balance is based on a combination of user feed back and statistics. For example.. a weapon that people consider slightly OP but which is hardly used and is performing poorly in the statistics won't be nerfed. We also try to avoid nerfs that will render a weapon useless.
As for ship balance the main theme have been to give all skin a unique strong point. For example:
- Judicator -> Best shield-regen in game
- Nexar Fighter -> Fastest ship around
- Spy-1 -> Strong kinetic single damage, useless with multi type weapons
- Assassin -> High speed and stealth, but squishy
- Nexar Blade -> Very strong in-fighter, but useless at everything else
New Mini Bosses
Scrap Collector lvl 18
Ant lvl 12
Sax lvl 8
Hattur lvl 4
Group XP
A slight change to group XP will prevent obvious abuse, but at the same time promote and give bonus XP to groups who are even. You will gain 1% extra per party member.
Spawn Times
We introduced an initial spawn time on certain spawners and reduced reset and rebuild time to promote those who don't refresh the instance.
Resets
You will get 3 free resets in this update and there will be a new package available that contains 10 resets for half price, 1000 Flux instead of 2000 Flux.
Ships
Agent B1:
- Removed refire bonus
- Increased speed to 10%
- Increased cooldown reduction to 10%
Assassin T-29:
- Increased speed to 16%
- Reduced max power by 20%
Aurora-V2:
- Removed corrosive add
- Increased kintetic multi to 35%
- Increased refire to 15%
Bionic Daemon:
- Increased max power to 75%
- Increased power regen to 20%
Bionic Larva:
- Increased base armor to 25
Bionic Queen:
- Reduced base health by 10%
- Increased speed to 10%
C8 Noxium:
- Increased corrosive damage bonus to 150%
- Increased max power to 50%
Carrier:
- Reduced base health by 20%
- Reduced speed to -10%
- Increased kinetic add to 100
- Increased kinetic multi to 100%
- Increased energy add to 100
- Increased energy multi to 100%
Chrono:
- Increased power regen to 10%
- Increased cooldown reductions to 10%
Crystal:
- Added 30% retire
DMAT-90:
- Increased energy multi to 40%
- Increased energy add to 150
Eagle Eye:
- Increased speed to 8%
Eldorado:
- Added kinetic multi of 50%
- Increased base hp to 9
Hellbat:
- Increased speed to 12%
- Increased energy multi to 100%
Horror Pumpkin:
- Removed kinetic multi
- Increased energy multi to 120%
- Increased corrosive multi to 120%
Golden Heart:
- Increased damage multi to 100%
Judicator:
- Increased shield regen by 100%
- Reduced cooldown bonus to 10%
Juggernaut:
- Reduced speed bonus to 0%
- Increased armor to 50
- Increased cooldown bonus to 10%
Jupiter:
- Reduced power penalty to 70%
Medic:
- Increased power regen to 15%
Neutron X:
- Added corrosive add of 50
- Added kinetic add of 50
Nexar Blade:
- Reduced cooldown reduction to 20%
- Reduced power regen penalty to 40%
Nexar Fighter:
- Increased speed bonus to 15%
Nexar Shadow:
- Reduced power regen penalty to 20%
- Reduced kinetic multi to 150%
- Reduced energy multi to 150%
Nexar Vindicator:
- Reduced kinetic multi to 60%
- Reduced corrosive multi to 60%
- Removed cooldown reduction
- Reduced base health from 9 to 8
Orbiter:
- Increased speed bonus to 10%
Portal:
- Increased cooldown reduction to 20%
Prophecy:
- Increased energy multi to 65%
- Increased energy add to 65
Sailfish:
- Increased corrosive add to 60
- Increased kinetic add to 60
- Removed corrosive multi
Scartrow:
- Increased kinetic damage bonus to 40%
- Removed corrosive damage bonus
Spy-1:
- Increased refire bonus to 30%
- Increased kinetic damage multi to 80%
- Reduced corrosive damage multi to -80%
- Reduced energy damage multi to -80%
- Reduced health to 1
- Reduced shield regen to 8
Tanker A1:
- Reduced speed penalty to 20%
- Reduced cooldown reduction to 20%
Vanquisher:
- Increased kinetic multi to 100%
- Increased speed bonus to 12%
- Removed energy multi bonus
- Reduced max power penalty to 10%
Venom V-30:
- Increased power regen bonus to 15%
- Increased max power penalty to -15%
- Added cooldown reduction of 10%
Xhargregs Mutated Chicken:
- Increased damage bonuses to 30%
Weapons
Acid Blaster:
- Reduced dot pvp damage by 10%
- Increased add kinetic base elite tech to 400
- Increased add corrosive base elite tech to 300
- Increased kinetic penetration elite tech to 40%
- Increased energy penetration elite tech to 40%
Acid Spore:
- Increased base damage by 25%
- Increased base dot damage by 25%
Acid Spray:
- Increased base dot damage by 50%
- Reduced duration by 2 sec
- Increased pvp dot damage by 30%
Astro Lance:
- Increased base dot damage by 25%
- Increased dot 20 sec damage elite tech by 25%
- Increased reduce target damage elite tech to 30%
- Increased 20 sec kinetic dot elite tech to 1500%
Aureus Beam:
- Increased base damage by 50%
- Reduced pvp damage by 35%
- Increased corrosive penetration elite tech to 30%
- Increased energy penetration elite tech to 20%
- Increased kinetic penetration elite tech to 30%
Aureus Corrosive Manipulator:
- Increased 5 sec corrosive dot elite tech to 400%
- Increased 10 sec corrosive dot elite tech to 600%
Aureus Lightning:
- Reduced pvp damage to 100%
- Reduced burn damage elite tech to 800%
Aureus Energy Manipulator:
- Reduce debuff healing elite tech to 9 sec
- Increased 5 sec energy dot elite tech to 400%
- Increased 10 sec energy dot elite tech to 600%
Aureus Kinetic Manipulator:
- Increased 5 sec kinetic dot elite tech to 400%
- Increased 10 sec kinetic dot elite tech to 600%
Beamer:
- Reduced pvp damage to 100%
- Increased hit rate by 15%
Blaster:
- Increased base damage by 10%
- Increased dual leech elite tech to 10%
Blood-Claw S28 Smart Gun:
- Increased base damage by 12%
- Increased 5 sec corrosive dot elite tech to 300%
- Increased 10 sec corrosive dot elite tech to 450%
Boomerang:
- Reduced power usage at rank 6 by 17%
C-4:
- Increased base damage by 20%
- Increased base speed by 10%
Chrono Beam:
- Increased base damage by 50%
- Reduced pvp damage by 35%
Cruise missiles:
- Added 5 sec kinetic dot elite tech for 150% damage
- Added 2/3/5 sec debuff to healing at level 1/3/6
Eagle Needle:
- Reduced damage by 20%
- Reduced shield leech to 10/20/30% at level 1/3/6
- Reduced shield leech elite tech to 70%
- Reduced speed elite tech to 30%
- Reduced guidance elite tech to 100%
Electro Field:
- Reduced damage by 15%
- Reduced power cost by 17%
- Reduced radius by 22%
- Reduced energy debuff to 15/20/30% at level 1/3/6
- Reduced increased damage elite tech to 50%
Firework Launcher:
- Increased damage by 75%
Flak Cannon:
- Reduced power usage by 20%
Flame Trail:
- Reduced PvP bonus to +50%
Flame Spawns:
- Increased base damage by 20%
Flamethrower:
- Increased damage elite tech to 100%
Gatling Cannon GAU-186:
- Increased damage by 21%
- Increased projectile speed by 10%
Gatling Gun:
- Reduced power cost by 7%
- Increased damage by 5%
Gatling Laser:
- Reduced power cost by 12%
- Increased damage by 25%
Golden Flak Cannon SE-24
- Reduced power usage by 20%
Golden Gun: Flak Shell:
- Increased damage by 15%
- Increased 5 sec kinetic dot elite tech to 150%
- Increased 10 sec kinetic dot elite tech to 225%
Golden Gun: Scatter Shell:
- Increased 5 sec kinetic dot elite tech to 150%
- Increased 10 sec kinetic dot elite tech to 225%
Golden Ram Missiles SE-24:
- Increased base damage by 20%
- Reduced pvp damage by 25%
Heavy Cannon:
- Removed pvp damage penalty
- Increased 5 sec kinetic dot elite tech to 200%
- Increased 10 sec kinetic dot elite tech to 300%
- Increased 20 sec kinetic dot elite tech to 450%
Hell Fire:
- Increased reload time by 33%
- Increased base damage by 33%
- Increased base dot damage by 50%
- Increased damage elite tech to 100%
- Reduced refire elite tech to 40%
Hell Flames:
- Reduced base dot damage by 35%
- Added conditional bonus of +100% direct damage if target is affected by Hell Fire
Horror Nuke:
- Increased base damage by 10%
- Changed damage to corrosive/energy
Horror Seeds
- Increased base damage by 20% (due to double damage type change)
- Increased speed by 10%
- Reduced disable shield regen elite tech to 10 sec
- Changed damage to corrosive/energy
Hunter-killer Launcher:
- Reduced power cost by 10%
- Reduced burn elite tech to 400%
- Reduced refire elite tech to 40%
Jaws:
- Reduced power cost by 40%
- Increased base damage by 10%
- Increased pvp damage by 25%
Kinetic Phase Blade:
- Reduced damage rate by 10%
Larva Lightning
- Increased 5 sec energy dot elite tech to 600%
- Increased 10 sec energy dot elite tech to 1000%
- Increased 5 sec corrosive dot elite tech to 1500%
- Increased 10 sec corrosive dot elite tech to 2500%
Lightning Gun:
- Reduced burn damage elite tech to 800%
Missile Launcher:
- Removed pvp damage penalty
- Increased 10 sec energy dot elite tech to 1000%
- Increased 10 sec corrosive dot elite tech to 2000%
Moth Queen Spit Gland:
- Slightly improved guidance
Moth Zero Gland:
- Increased base damage by 40%
- Reduced refire elite tech to 40%
- Increased 10 sec energy dot elite tech to 150%
- Increased 20 sec energy dot elite tech to 250%
Nexar Blaster:
- Increased dual leech elite tech to 15%
- Increased direct damage elite tech to 75%
Noxium BFG:
- Reduced base damage by 30%
- Reduced charge up time to 2 sec
Noxium Spray:
- Added conditional bonus of +50% direct damage if target is affected by Noxium BFG
Nuke Launcher:
- Increased base damage by 10%
Particle Gun:
- Increased base damage by 9%
- Increased direct damage elite tech to 50%
- Reduced refire elite tech to 40%
Piercing Gun:
- Increased base damage by 20%
- Increased power usage by 20%
- Reduced refire by 20%
- Increased range elite tech to 100%
- Added 5 sec kinetic dot elite tech for 100%
- Added 10 sec kinetic dot elite tech for 150%
- Added 20 sec kinetic dot elite tech for 200%
- Increased 5 sec energy dot elite tech to 100%
- Increased 10 sec energy dot elite tech to 150%
- Increased 20 sec energy dot elite tech to 200%
Piraya:
- Increased pvp damage by 100%
- Increased base speed by 15%
- Reduced base duration by 10%
- Added increased speed elite tech for 25%
Pixi Launcher:
- Increased base damage by 20%
- Increased speed bonus at level 6 by 20%
- Increased damage bonus at level 6 by 20%
Plasma Blaster:
- Increased speed by 10%
- Reduced disable shield regen elite tech to 10 sec
Plankton Siphon Gland:
- Increased base damage by 200%
- Reduced hit rate by 33%
- Reduced health leech to 15/30/60 at level 1/3/6
- Reduced range elite tech to 75%
Plasma Flares HG-168:
- Reduced target damage by 10% for 5 sec
- Reduced target damage elite tech to 40%
Plasma Torpedos:
- Increased base damage by 25%
- Increased base dot damage by 10%
Poison Arrow:
- Increased base damage by 35%
- Increased dot damage by 35%
Prismatic Crystal:
- Increased base damage by 10%
Railgun:
- Slightly increased aim assist
- Increased base damage by 10%
- Increased power usage by 25%
- Increased range by 10%
Razor:
- Reduced range of aim assist
- Increased base damage by 20%
- Increased speed elite tech to 35%
- Increased range elite tech to 50%
Repair-Nanobot Launcher:
- Increased base healing by 100%
- Only effective on players and pets
Repair-Nanobot Spray:
- Increased base dot by 200%
- Only effective on players and pets
Shadow Blaster:
- The damage bonus is now applied to targets affected by Shadow Bomb
Shadow Bomb:
- Reduced debuff damage elite tech to 125%
Shadow Projector:
- Reduced the charge up time to 1.5 sec
Shadowflame:
- Removed pvp damage penalty
Skeletor Lightning:
- Reduced base range by 10%
- Reduced hit rate by 25%
- Increased add corrosive damage elite tech to 250
Snow Cannon:
- Increased base damage by 50%
- Reduced damage in pvp by 35%
- Increased kinetic penetration elite tech to 30%
Sonic Launcher:
- Reduced power usage by 20%
- Reduced refire elite tech to 50%
Spore 83-X Smart Gun:
- Increased base damage by 12%
- Added 5 sec corrosive dot elite tech to 300%
- Added 10 sec corrosive dot elite tech to 450%
Sticky Bombs:
- Increased base rate of fire by 10%
- Reduced refire elite tech to 30%
- Reduced duration of disable shield regen elite tech to 10 sec
Teeth:
- Increased base damage to 50%
- Reduced refire by 15%
- Increased dual leech elite tech to 8%
Viper Fangs:
- Increased base damage by 15%
- Increased speed by 10%
Vindicator Blaster:
- Increased base damage by 15%
Vindicator Teleporter:
- Increased cool down by 25%
Vindicator Projector:
- Reduced burn elite tech to 100%
- Reduced corrosive burn elite tech to 100%
Void Tentacles:
- Reduced spread by 20%
- Increased base damage by 20%
X27-S Smart Gun:
- Increased base damage by 12%
- Increased 5 sec energy dot elite tech to 300%
- Increased 10 sec energy dot elite tech to 450%
Enjoy!