QuiVr Patch Notes — June 18, 2018
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.

We did it! After two years of development we are leaving Early Access! Thank you to everyone who has participated in QuiVr’s initial phases of development. We’ve come a long way since the game was just a wall to shoot from and the indie VR landscape was just starting to be explored. It has been a long journey that would have been impossible without your help.
I do not have the words to express how much I appreciate your support and feedback in evolving QuiVr into what it is today. It is truly a blessing to have such a helpful and insightful community of players.
This is not the end of the journey! While QuiVr will no longer be getting such rapid updates (of which there were over 430 since releasing into Early Access), the game will continue to see content updates, new features, and improvements. We are currently working on a PSVR version of the game, have plans for additional environments and map tiles, and of course - new items, enemies, and events are already in development!
Additional Changes and Fixes
- Fixed main tutorial end portal activation
- Summit book now closes after leaving station
- Fixed item fading for book
- Fixed Armory tutorial owl location
- Replaced recenter button icon in Armory
Thank you all again for the enthusiasm you've shown for this game, it means the world to me. I hope to fight along side everyone in the canyon!