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SWORDY Update 0.6.0 is available for testing!
November 9, 2017by kor
GamePatchNote Digest
SWORDY Patch Notes — November 9, 2017
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.

Hey everyone
There is a 0.6.0 test build on the beta branch!
Just a few bugs left to nail out before releasing it proper.
If you give it a go let us know if you have any feedback or issues!
New stuff:
- Armour UI (hold Y or Δ)
- New leather armour, new studded leather, new chain mail, plate armour updated
- Added Sledgehammer
- Forest Trial updated
- Sword Challenge updated
- Auto throw (release both triggers)
- Guarding stance (left trigger)
- New hair styles
- Dual wielding enemies (in FT2)
- Goblins updated (in FT2)
More info soon!
To change branch on Steam:
- Go to your LIBRARY.
- Find and right click on SWORDY.
- Left click on "Properties".
- In the "Properties" pop-up window: left click on the "BETAS" tab.
- In the dropdown select the "beta" branch.
- Left click the "CLOSE" button to close the "Properties" window.
- Steam will then update Swordy automatically.
Updates:
0.6.0a1 (2017-11-11):
- Added armour UI instructions sign to camp and Forest Trial prep.
- When an encounter is complete the camera now shows the exit gate unlock.
- Fixed encounter exit "point of interest zone" not handling character death.
- Fixed error with equipment causing black screen.
0.6.0a2 (2017-11-14):
- Enemies no longer trigger point of interest zones.
- Stopped camera zoom out then in during armour ui opening (look direction point of interest).
- Fixed FOV in map scene.
- Fixed camp window point of interest position.
0.6.0a3 (2017-11-15):
- Fixed error with enemy slash attack.
- Fixed error with cleaving.
- Fixed error in equipment dropping.
- Fixed error in AutoThrow.
- Setup so mouse movement is used for armour ui selection with keyboard and mouse player.
0.6.0a4 (2017-11-18):
- Fixed map locations not deselecting after mouse hover combined with gamepad nagivation.
- Fixed map location gamepad navigation stopping after mouse clicks.
- Fixed dead goblin turning into human corpse.
- Accessible items zone now egg shaped - further reach foward, shorter backward.
- Improved item reaching angle/distance calculation.
0.6.0a5 (2017-11-23):
- Fixed handling of multiple characters with single weapon.
- Removed stamina usage from standard movement.
- Added sledgehammer to White Peak.
- Potion can now fully refill character health.
- Fixed so inventory hides when system or pause menu opened.
0.6.0a6 (2017-11-23):
- Tweaks to stamina usage and regen.
Known Issues:
Frogshark <3