GamePatchNote Digest
Super Dungeon Tactics Patch Notes — May 26, 2017
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hey we have been continuing to improve Super Dungeon Tactics. This update includes improved enemy squad mechanics, better UI, beta controller support, a new endless level and more...
Features
Update has been added to the Main Menu
Gamepad Support (Beta) - Visit the Steam Discussion for details and to provide feedback
Guildhall menus have more sounds and feedback now
Consumables remain in Inventory when equipped, displays equipped symbol
Backpacks and consumables can now be unequipped with right mouse button
Guildhall locations now remain in the same order when navigating
Glossary moved to top menu in Guild Hall
Dice now move to either side of tray when taken by heroes or consul
Consul squads will now reform at round start with nearby units
Added Endless Arena level
Fixes
Fiery Pwaacha! returned to affecting Burst 2, description text changed to match
Magic Missile ability now displays Magic icon on card
Vanishing Attack ability description now properly displays icons
Dazing Wapapow! description text changed to add Slow effect
Enlightenrage ability reduced to Strengthen 3, matching ability description
Load Game now only displays the first 3 profiles available