GamePatchNote Digest
Ghosts and Dragons Patch Notes — June 9, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
What has changed:
> added a lot of QoL improvements
> first 2 dragon introductory level are now playable
> added dynamic UI (will be toggleable in the future)
What will be changed:
> beside tutroail levels, introductory levels, there will be 1 randomized level per Dragon with diofferent biomes / traps and level enemies
> Tutorial level will be more streamlined to ease in new players
> Dynamic music/ambience system
> fully working VR version 1:1 with current PC version
Release progress:
> due to no testers on game visibility, the development takes longer
> all bugs that mauy happen in this phase will be ironed pout for final release
Thank you!