The Visitor Patch Notes — April 4, 2016
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
I originally made The Visitor as a small project to scare friends and family, just as a small project to whip out when a few people were over. I decided to share it with the VR community, and was blown away by the fantastic amount of support I received.
Like many devs involved in VR at this early stage, I am entirely self funded, and all development is done in the evenings and late into the night. I wanted to give away The Visitor for free, and the only reason I added a price of 0.99c is to help towards making the next experience bigger and better.
A few months back I bought a DK2 to create The Visitor. Since then I had limited access to a Vive, and almost no access to a CV1. I have relied heavily on the good will of others with regard to testing the game on the newer iterations of the headsets. Each contribution will be put towards the next game a longer, higher quality experience for everyone.
Thank you all for your continued support. If you have any questions or queries, please dont hesitate to add me and send a message. I appreciate every contribution, and am always willing to take the time to respond.
I really hope you all enjoy scaring friends and family with The Visitor. :)
Stephen