GamePatchNote Digest
Watson's Watch Patch Notes — August 25, 2016
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Fixed
- Roughly one fourth of the current script has been revised and / or corrected in regards to spelling and punctuation.
- Controller buttons were mapped poorly but they should now be mapped to more logical buttons.
Changed
- Darkened the Message Window Tint and edited the red font color, hopefully to aid visibility / readability.
Added
- New ability to interact with objects. It will bring up Inspect | Use | Cancel upon interacting with objects.
- New conversations with random people.
- Added more townspeople around town.
- Added save points that automatically come up during key points of the game.
- New Achievement! Beat the game in less than 40 mins to get this one!
Removed
- Many shiny interactable spots on the environment. Due to adding more interactables it should be more engaging to just inspect everything rather than have shiny spots tell you where stuff is.
Apologies for how long it took for us to get this update out.
We are working on Episode 2 still. It is happening. Don't worry.
Episode 2 is currently still on paper but the script is finished, we just need to get it digital and acted out.
As far as Trading Cards, we have the graphics for them but we just need some time to figure out what we are going to do with the giant space we have been required to fill. The images we have come no where close to the amount of space we are supposed to fill up. The current plan is to fill this unused space with our pen and paper notebook sketches and writings. This will give those who collect all the trading cards a nice behind the scenes look into early development stages of the game.