GamePatchNote Digest
Kabounce Patch Notes — June 28, 2019
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hi everyone,
We rolled out another patch to hotfix a few reported issues.
HOTFIXES
- Fixed a wrong connection between Rhythm and Ascend causing the progression between levels to be incorrect
- Average statistics in Ranked matches now display correctly instead of accumulating
- The number in the unlock screen now represents the total lootballs instead of just the ones in the machine
- Fixed Sol feat of strength not having an icon/description when unlocking
IMPROVEMENTS
- Your own player icon in the end of match screen, or those of split screen players, are now visually distinct from other players when pressing rematch
- Player that leave at the end of a match receive a visually distinct icon in the end of match screen
SERVER SIDE FIXES
- In ranked matches, you should no longer get stuck in the respawn tube
- The players queued and matched up in ranked matches should happen more consistently. The matchmaker would previously be too picky, this caused multiple nearly full games queuing at the same time - while matches could have easily started
Let us know if you encounter any other issues on the Steam Discussion boards, contact us through Discord or [email protected].
-Stitch Heads