GamePatchNote Digest
Deliver Us The Moon News — October 5, 2018
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.

Dear astronauts,
We’re happy to announce that we’ve just released a new patch for Deliver Us The Moon: Fortuna! The patch mostly focuses on eliminating a number of bugs. We’ve listed our fixes below:
General
- Fixed a rare bug where the game would get stuck after the splash screen;
- Game objects no longer turn invisible when changing graphics settings on certain devices (also known as the ‘blue screen’ bug);
- The inverted y-axis option now works correctly for both mouse and controller throughout the entire game.
- Completed a crucial overhaul of our saving system;
- The FPS cap is now higher than 60 FPS;
- Fixed an issue where the astronaut’s animations would get frozen after closing the astrotool too fast. Preventing further interaction with other objects;
- ‘The Cosmic Marveller’ achievement is now achievable again!
- Made it easier to unlock the ‘Goodbye, Old Friend’ achievement;
- Made it easier to unlock the ‘Moonbear’ achievement;
Fesenkov Launchsite
- Fixed a bug when confirming contact;
- Fixed a number of level streaming issues in Fesenkov Launchsite;
Pearson Space Station
- It is no longer possible to block your way into Pearson Space Station off by using a specific airlock;
- Fixed an issue with level streaming in Pearson Space Station, before the Life Support puzzle;
- Fixed an extremely rare issue where an oxygen canister was missing at the end of Pearson Space Station;
- It’s no longer possible to lose more oxygen than intended when you press the sprint button while floating in zero gravity;
Copernicus Moonhub
- More community member names are now present on the Memorial Stone;
- Improved understandability of the code hint in Copernicus Moonhub’s Crew Quarters;
- The MPT Center’s UI (Copernicus Moonhub) now shows the correct text and imagery;
- Updated first comm. part to make its placement more clear during the ASE repair sequence;
- Various minor improvements to performance;
Copernicus Outpost 1
- Fixed a rare saving issue where the astronaut could not interact with the monorail driver seat after loading the game in Copernicus Outpost 1;
Reinhold Crater Base
- Collision is now improved in the Reinhold elevator, making it impossible to glitch through the floor;
- The ‘A Sliver of Hope’ hologram is now properly saved in your Astrotool;
- Various minor improvements to performance.
HOTFIXES - October 9, 2018
- Fixed a bug where the player would keep dying on load, when jumping during a save;
- Fixed a bug where the mainmenu screen would stay black and empty;
- Fixed a bug where the credits would not start playing properly;
- Fixed a hinting overlay on a monitor after loading at the start of spacestation;
- Placing ASE animation improved;
- Various minor improvements to performance for Copernicus Moonhub;
- The monitor that would trigger the reinhold controlcenter cutscene is now interactable after load;