Into the Void Patch Notes — December 11, 2015
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hello everyone,
We updated Into the Void this morning. Here are the changes :)
*Battles*
- Subsystems UI updating : second phase of battle UI improvements, we will continue to polish it with your feedback.
- Battle camera movement improved : There it is, we improved all the camera positionning and totally changed the view during attack. You can now see both ships, the attacker and the defender.
- Autobattle now makes time to run much faster
- Damages and status changes are now displayed correctly above the ships in battle.
*Balancing*
- Enemies rebalancing (ships has more health but less armor)
- Small weapons rebalancing
- Weapons accuracy now doesn't increase on upgrade
- Some high-level ships became a little more expensive
*Bug fixing*
- Lots of bugfixes
- Game no longer stops on fleet/ship status loosing
*Others*
- Performance updates