Even bigger than the last !
Particulitix Patch Notes — April 29, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hot damn, I think this one's even bigger than the last !
Level 4 is here !
Bosses for level 1, 2 AND 3 are all in (and the L3 one respawns on collision now)
Steam leaderboards, 52 of them, split per level, glitchless, every solo glitch, curated combos and endless :)
Steam achievements: first win, hardcore, beating bosses, glitch combos…
New Overcharge system, a whole bonus tree built around hitting enemies fast enough to charge up a burst
New Zone Entry bonus tree: Zone Crit, Zone Sprint, Zone Mine, Zone Magnet. Stepping into a bonus zone now does things
New Endless glitch, keep going forever, levels scale, zones randomize
New Orbiter enemy type. Bye bye Splitter, you won't be missed :o
Bonus zones got a full visual overhaul: forward-rendered transparency, the grid mesh now tints with the zones, beat-rotated zone hues, paired
Turkish is fully supported now (and the font picked up Ç, Ö, Ü along the way). Huge thanks to Neekagami for the Turkish translation !
Eternal Frags is now Long Frags. 12 seconds is the new forever :D (Honestly it was a pain to balance from a gameplay perspective)
Plasma blade stops murdering enemies while they're still spawning (it was a bit buggy)
Cursor aura now actually damages boss legs
Mine particles keep the color of the zone they were dropped in
Tons of voice lines for the new bonuses, plus vampirism procs
Main menu has an idle animation and scrolling credits
HP curves, bonus-tree shapes and zone layouts have all been rebalanced Plus a hundred small things: better grid reactions, corner zone labels, Neekagami palette unlocks for beating L3, random-bonus glitch, lots of small fixes
Next up : the release !