41 Hours: Prologue
Patch notes · News · Live player count
About
41 Hours is a first-person shooter dramatic game that follows the narrative of Ethan, a workaholic scientist in search of his long-lost wife. This is a one-hour prologue of the incredible, action-packed journey.
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Detailed
The full versionAbout the Game41 Hours - is a first-person shooter dramatic experience that follows the narrative of Ethan, a workaholic scientist in search of his long-lost wife.Join his trip through the parallel universes and make those trying to stop you from getting back your love suffer.You get to master devices that enhance you with super-human abilities:• Telekinesis (mind manipulation of objects at distance)• Time manipulation (fast reaction over slow motion)• Cloaking (invisibility)In his journey, you get to:• Use portals for teleportation through the space-time continuum• Experience extraterrestrial environments• Fight overwhelming waves of robots and alien-manipulated zombies• Solve mind-challenging puzzlesWhile we strived to let our imagination free, we kept a good sense of realism and over countless hours of work, we tried to replicate bullet dynamics, sounds, and physics of the 6 real weapons that you can use throughout the game (damage, weapon attachments: scope, laser tag, suppressor, aim down sight).
Patch Notes & Announcements(11)
MINORNew features & improvements v1.12
Based on your feedback we implemented: Field of view Improved weapon dynamics Improvements to telekinesis and phisycs The character is not lowering down the weapon near close objects so it is easyer t
MINOR⏱41 Hours Available Now!
Hi! This game is an epic action adventure that is also a love story. https://www.youtube.com/watch?v=wWDl5nULCXE We're absolutely delighted to announce 41 HOURS (Full version) is now available on Stea
MINORIn game menu released!
Released in game menu Added invert mouse Added possibility to remove motion blur Fixed bugs
MINORNew Ability!
A new ability is available for the players. So, if the players slides into an enemy humanoid soldier, the soldier will die! Combine it with other abilities and make some fun! Please, check this short
MINORImprovements
Navigation improvements Implemented abilty to slide and kill Additional tooltips Enemies can attack within buildings.
MINORHot fixes and improvements
Hi, everyone! We're working to improve the game experience based on your feedback. Thanks all of you for help! So, what do we have here? New changes and fixes: Performance improvements AI navigation i
MINORImprovements & fixes
Performance improvements Objectives improvements based on feedback Ability to move objects back and forth while grabbing them with the Optical Tweezer Improved AI navigation (especially for Lea) Bugfi
MINORPerformance improvements
Performance improvements Hit indicators Improved navigability and feedback from Lea Fine tuned enemy spawners
MINORImprovements 24 March
Introduced damage direction indicator Decoupled Lea's wormhole opening from attack energy requirements (you can now send Lea to open wormholes even if she no longer has enough energy) Performance impr
MINORImprovements based on your feedback
Changelog: Performance optimizations The candidate can now jump higher The world gravity was increased so the telekinesis is easier to use FPC push force is now greatly reduced so the player will move
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