Monsterland
Patch notes · News · Live player count
About
After years in cryoprison, Dr. Green awakens on a mutant-infested Earth colony. Seeking redemption and his estranged daughter Anna, he battles through a ravaged planet in a 4-hour campaign of intense combat, encounters, and adventure. Monsterland has hybrid tile/ASCII visuals & Steam Deck support.
Media Gallery(3)
Detailed
To Desura users who spent money on "Dead Colony"Send us your Desura receipt at [email protected] , and you will get a free Steam key for "Mutant Gate", because "Mutant Gate" is an upgraded and revised version of "Dead Colony".About the GameAfter 10 years of sleep, Dr. Green wakes up in cryoprison on an Earth colony overrun by Mutants (former humans). Green has a past to atone for, but he also must find his estranged daughter Anna. On his way through the ravaged planet, he will be faced with intense combat, encounter survivors, and feel the wind of adventure. Will this story have a happy ending?...Monsterland is written on its own ASCII engine, its 4-hour campaign featuring a multitude of scripted sequences within 2D, Doom-style levels. There's also an option for hybrid ASCII/tile visuals. The game auto-detects Steam Deck and supports its controls.
Patch Notes & Announcements(12)
MINORHopefully fixed a GPU startup crash
Game crashes on startup on some GPUs. This is an attempt to fix it.
MINORASCII renderer made prettier
also ASCII renderer is now default.
MINORRenderer update
1. walls will have appearance of depth 2. power-up glow effect enhanced, tank has a shadow suggesting height 3. this is a huge performance hit, hopefully not felt on modern gaming systems
MINORGame has been renamed to "Mutant Gate".
I'm working on an RPG which takes place after the events of this game, which involves some retconning of Monsterland's setting in order to fit it, and I've been unhappy with Monsterland's very generic
MINOROptional intro level is back
Also, minor narrative changes in prison and last level. Now forces SDL into D3D mode just in case SDL would misbehave on Steam Deck.
MINORBrightness option added
Monsterland now has an option to alter in-game brightness in "Game/Video options".
MINORanother retcon
slightly changed game ending screen to alter location of the events
MINORMinor story retcon...
... in case I reuse this universe in my new game. Basically location of protagonist's daughter moved back to Sarang-2 instead of Earth.
MINORBugfix in final boss map
On final boss map, the "exit portal" may become inactive, so the player can't go to epilogue maps. The issue could be remedied by saving and loading the savegame. Now the issue has been fixed in code.
MINORFull support for Steam Deck controls
Monsterland is now fully controllable via Steam Deck with zero configuration required.
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