GamePatchNote Digest
Refunct Patch Notes — January 23, 2017
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.

Hey all! A new patch has just gone live to allow for post-completion player expression and increased polish:
- Added pillar colorization system
- Added saving completion time between sessions
- Added menu title/time color variation after collecting all collectibles
- Improved movement precision slightly
- Improved sound effects modulation variations
- Improved intro logo timing
- Improved game completion time taking new game glitch into account
Fixed new game glitch(reverted)- Fixed softlock if using new game glitch on first button
- Fixed camera clipping into water in rare cases
- Fixed game progress if loading invalid savegame
- Fixed UI scale on certain hardware
- Fixed silent audio under water on macOS
- Increased field of view setting range to 70° - 130°