GamePatchNote Digest
World Ship Simulator Patch Notes — March 21, 2016
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hey everyone,
Today’s update brings a few fixes and tweaks. The way mooring is handled has also been improved a little, you will now have to be stationary when mooring to be able to finish a mission or enter a harbour.
Currently the development team are working on a big content update for the game which will add four new ships to the game as well as Steam Workshop support and a modding tool, which will allow players to add and share their own ships.
The full changelog can be found below.
Changelog:
- Fixed an issue where fast travelling at 5x speed could cause parts of the UI to become unresponsive
- Fixed an issue where entering a harbour at 5x speed could cause the UI to become unresponsive
- Fixed an issue that could cause the ‘Cancel mission’ warning message to become stuck on screen after finishing a mission
- Fixed an issue that would cause the sea to disappear when setting the Ocean Quality to Ultra
- The camera will no longer sometimes drift away from the Carrier while turning
- Turning on Lens Dirt will no longer also turn off Lens Flare
- Additional small tweaks have been made to the AI walk cycle
- Fixed an issue that could cause the camera to rapidly shake
- Additional animations added to the Hovercraft
We hope you are enjoying the game and let us know if you have any issues with the update.