GamePatchNote Digest
Codename: Rogue Fleet Patch Notes — January 20, 2016
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
So I've been working on a lot of small options and fixes for this patch, here's the list.
-Added option: Ship move as toggle (default is now hold, except for forward thrust).
-Added option: Separate mouse aim and look (default is now combined).
-Added option: Reset the keybinding.
-Added option: Invert mouse (default is now normal for all ships)
-Added option: Mouse Sensitivity (for all ships and bigger range)
-All ships are now slower.
-All weapons are deadlier.
-Balanced turret tracking speed.
-Balanced Beam weapons range (shorter than before for most).
-Changed from 64bit to 32bit (should fix the unknown error).