An Unfortunately Abrupt Ending
Eon Altar Patch Notes — February 2, 2018
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
We understand that a lot of the vocal and supportive members of our Eon Altar community have wondered just when the next episode would be coming out, and we’ve been quiet about it for way too long. I’ll hit with the bad news first – Flying Helmet Games won’t be developing any new content for Eon Altar. In other words, there won't be a Season Two.
In 2012, Lukas and I had a crazy idea to use mobile devices to re-imagine the tabletop RPG in a way that digital games had been unable to, to that date. We were extremely fortunate to find a team of friends, ex co-workers and ardent supporters to help us in our cause, and even more fortunate to receive the funding we needed to get started, partly from family and friends, and in a very large part, from Creative BC and the Canada Media Fund. I can only look back at the hard work our team did to release an innovative new way of playing games with friends, and be incredibly grateful for the outpouring of positive support from our community. Our review score on Steam makes me undeniably proud.
But this has been a hard journey. Many of you know about our unsuccessful Eon Altar Kickstarter in 2013. This nearly stopped us, and certainly forced us to make some dramatic design decisions. We doubled down on using our resources to complete a season, or 3 episodes of darn good story, in hopes that we’d be able to secure more funding and/or see reasonable success in Early Access and launch. Unfortunately, that didn’t happen.
The past year has hit us pretty hard. Our skeleton crew worked a ton to make sure our 2nd and 3rd episodes went out without a hitch. As sales cratered, we tried one last Kickstarter for a simple top-down shooter with a twist. We hoped a bit of support for SPARK:Resistance could help us bring back a few team members to help us finish some more episodes of Eon Altar down the road, but when that campaign fizzled, we were out of options. The last of our staff have gone on to other endeavors, and I wish us all good fortune.
Perhaps you and your party just got to the end of Episode 3 and have logged more than a few hours in the arenas waiting for the next part of our story to continue. You’re probably disappointed, mad, furious with us and I understand. This has been our lives for 5 or more years now, and there probably isn’t anyone more excited to see what’s on the other side of that floating bridge than me.
Yes, we made a lot of mistakes, and absolutely we’re going to learn from them, and we’re sorry to let you down. You may, justifiably, be thinking of writing a scathing Steam review.
However! If you’ve played Eon Altar and liked it, if you think this innovative game-play deserves more: Please tell your friends to try our game. The prelude’s still free! We might never finish this story, but your positivity might give us an opportunity to try again – or give a new, intrepid studio a chance to take this idea somewhere new.
Thanks for your support,
Scott Penner
Lead Developer
Flying Helmet Games