SpaceCorn Patch Notes — March 9, 2017
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.

Today is the day where we announce the first major (HUGE) update to Spacecorn, an update so big that it required that we rewrite the WHOLE game from scratch. An update was launched just minutes ago that ported Spacecorn to C, a sizable upgrade from batch which the original game ran on.
Ever since the launch of the game we've been battling with antiviruses that falsely flagged our game as a trojan/virus/malware, and if anyone remembers, I wrote in a forum post that it would take a rewrite in another language to avoid such flags.
Here's what changed:
- ːSpaceUnicornː Complete rewrite of the game
- ːSpaceUnicornː Grammatical fixes
- ːSpaceUnicornː More text colours
- ːSpaceUnicornː New save system
- ːSpaceUnicornː Minor bugfixes
- ːSpaceUnicornː Fixed route errors
- ːSpaceUnicornː Further improvements to overall system stability
The game still looks largely the same, but it's now much easier to work on so it'll make updating the game easier.
As always, the game is open-source so if you want to take a peek at what's going on under the hood, please take a gander at our github, everything we do is always there before coming to Steam.